Friday 8 March 2013

3D Constraints



     3D Constraints.
    Even though 3D development software is amazing to use and has given everyone new experiences the limitations still need to be taken into account. 3D software has been ground breaking and a major advantage to many industries as 3D modelling is used in most things now such as film, architecture, animation, gaming, toy bulding and much more. There are also many disadvantages that come with the advantages.

    The first problem that I would like to stress is that even thought the software is fun to use and can create many advantages for people in many businesses, the software that is available is very expensive. Therefore this means not many people can buy this as most software is a ridiculous price for example it can be around £3000 for 3DS Max alone. 
    This is a very expensive thing to buy, not many will be able to afford this. Meaning that it may be only major businesses and companys making films etc that can use this, whereas a normal working person will not be able to afford £3000 for one program. 


    All though Autodesk offer supporting packages such as the support for students that it is free for two years. This is one of the disadvantages of 3D software. You can also get free trials for around 30 days but this will just be a taster to see what the program is like. However there are also free programs that you can download such as Daz 3D but these will not give you the same effect and experience as the more expensive programs.
    The final limitation is that the user is restricted to what the program can do, meaning that the user's creativity is then restricted.

    One of the biggest disadvantages of  3D software is that the rendering time plays a huge part in delaying the production of any 3D production. For major productions such as the work of Pixar who use 3D software they use rendering farms. These and huge warehouses filled with servers and extra support to help render their scenes. It took Pixar 3 years to render Finding Nemo. This then costs companies a lot of their budget as it costs in energy bills but also if the scene is not to the animators expectations then it must be re-done and that is then a waste of months. Also a person who is wanting to render something thereself as big will not have the facilities or equipment to do this therefore taking even longer to render.

    Another major problem is how time consuming it can be to create a good high quality model as it takes a while to get used to all the different tools and settings as there is so many, therefore you need good knowledge about the program. This is why when learning about how to use a new software it will take a while to get used to and get your head around everything. However there are many tutorials available and forums to help you.

    The final limitation of development software is that certain PC specs are needed to be able to use the application. This means spending a lot more money on more materials in order to work the apps. 

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